StarCraft improved upon its predecessor Warcraft II, which featured two extremely similar playable factions, by introducing asymmetry between the models and systems accessible to its 3 races (Protoss, Terran, and Zerg). This asymmetry was much like that pioneered within the lesser-known 1996 SSI launch War Wind. The device forms available to Each and every race define its racial id. The Protoss can industry highly effective and high-priced warriors and machinery, whilst the Zerg depend on sheer quantities and pace to overwhelm their opponents.
The compared to method 헬스케어 also features the "Archon" choice, the place the matches are ostensibly 1v1 but multiple human participant Manage what is often managed by only one individual.